AI Insights · Timothy · October 2022
Top 5 Casual Games on iOS in Germany – Q3 2022
In Q3 2022, the top 5 casual games in Germany on iOS showed diverse trends in downloads, revenue, and active users. Data from Sensor Tower reveals significant insights.
In the third quarter of 2022, the top 5 casual games on iOS in Germany exhibited varied performance metrics. Here's a detailed look at their weekly downloads, revenue, and active users.
Subway Surfers from Sybo Games experienced a notable decline in both weekly downloads and active users. Weekly downloads dropped from around 47K at the start of the quarter to approximately 24K by the end. Active users saw a similar trend, decreasing from about 907K to 555K. Weekly revenue peaked at $15.7K in late June but gradually fell to roughly $2.8K by the end of September.
Fishdom by Playrix demonstrated some fluctuations in performance. Weekly revenue peaked at around $213K in mid-July and maintained a steady range between $155K and $207K for the remainder of the quarter. Downloads saw a peak of approximately 33K in mid-August but tapered off to about 11K by the end of September. Active users remained relatively stable, ranging from 49K to 67K throughout the quarter.
Skip-Bo from Mattel163 Limited showed a consistent performance in terms of revenue, with weekly earnings fluctuating between $10.6K and $19.1K. Downloads declined from around 26K at the beginning of the quarter to about 14.5K by the end. Active users exhibited a slight dip, starting at 70K and ending at approximately 75K, with some fluctuations in between.
UNO!™, also by Mattel163 Limited, saw an increase in weekly revenue, peaking at roughly $13.3K in late August. Downloads showed an upward trend mid-quarter, reaching around 20K in mid-August before settling at approximately 15K by the end of September. Active users remained relatively steady, fluctuating between 40K and 47K.
Lastly, Candy Crush Saga from King maintained a strong revenue stream, peaking at around $281K in mid-September. Weekly downloads varied, peaking at 20K in mid-September before dropping to about 10K by the end of the quarter. Active users remained robust, averaging around 200K throughout the period.
These insights are based on data from Sensor Tower, and more detailed analytics can be found on their platform.